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authorStefano Sabatini <stefano.sabatini-lala@poste.it>2008-11-27 21:24:25 +0000
committerStefano Sabatini <stefano.sabatini-lala@poste.it>2008-11-27 21:24:25 +0000
commitcb103a194beb766d230b715671f2bee40af1cacc (patch)
tree03b0e01a0f65c4420828455e4d0b9ea7df41ead2
parentf653095bdd5f6c25960f75b81b138dd78f73ca37 (diff)
downloadffmpeg-cb103a194beb766d230b715671f2bee40af1cacc.tar.gz
Make the input realtime framerate emulation code use ist->pts for
computing the time of the next frame to send to output. See the thread: fix ffmpeg -re behaviour. Originally committed as revision 15944 to svn://svn.ffmpeg.org/ffmpeg/trunk
-rw-r--r--ffmpeg.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/ffmpeg.c b/ffmpeg.c
index 651fa71b81..75940824e6 100644
--- a/ffmpeg.c
+++ b/ffmpeg.c
@@ -1306,7 +1306,7 @@ static int output_packet(AVInputStream *ist, int ist_index,
/* frame rate emulation */
if (ist->st->codec->rate_emu) {
- int64_t pts = av_rescale((int64_t) ist->frame * ist->st->codec->time_base.num, 1000000, ist->st->codec->time_base.den);
+ int64_t pts = av_rescale(ist->pts, 1000000, AV_TIME_BASE);
int64_t now = av_gettime() - ist->start;
if (pts > now)
usleep(pts - now);