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authorMans Rullgard <mans@mansr.com>2012-06-07 14:20:44 +0100
committerMans Rullgard <mans@mansr.com>2012-06-08 09:40:07 +0100
commitbc92214e2712d7d185afbd4ad359623eea4f69ed (patch)
treea30018485052f958611bbb914a0acaaae0f6a7f9
parenta8656cd425babe6a2fe12aff826de57f28b8efcd (diff)
downloadffmpeg-bc92214e2712d7d185afbd4ad359623eea4f69ed.tar.gz
vc1dsp: mark put/avg_vc1_mspel_mc() always_inline
This ensures that these functions are inlined into the per-position entry points, allowing constant propagation as needed for proper optimisation. 18% faster VC1 decoding on Cortex-A9. Signed-off-by: Mans Rullgard <mans@mansr.com>
-rw-r--r--libavcodec/vc1dsp.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/libavcodec/vc1dsp.c b/libavcodec/vc1dsp.c
index b40824b86a..7b50af6a21 100644
--- a/libavcodec/vc1dsp.c
+++ b/libavcodec/vc1dsp.c
@@ -561,7 +561,7 @@ static av_always_inline int vc1_mspel_filter(const uint8_t *src, int stride, int
/** Function used to do motion compensation with bicubic interpolation
*/
#define VC1_MSPEL_MC(OP, OPNAME)\
-static void OPNAME ## vc1_mspel_mc(uint8_t *dst, const uint8_t *src, int stride, int hmode, int vmode, int rnd)\
+static av_always_inline void OPNAME ## vc1_mspel_mc(uint8_t *dst, const uint8_t *src, int stride, int hmode, int vmode, int rnd)\
{\
int i, j;\
\