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authorVictor Pollex <victor.pollex@web.de>2008-07-08 09:24:11 +0000
committerBenoit Fouet <benoit.fouet@free.fr>2008-07-08 09:24:11 +0000
commit1835cda65a80f14b5945c95a1456dfdbef04cbc6 (patch)
tree2e0d3335dc47a3481daa5a4333c8ee86f165d734
parentf6f848397a635eb7a5e52515d21e045421aa440c (diff)
downloadffmpeg-1835cda65a80f14b5945c95a1456dfdbef04cbc6.tar.gz
Make LOAD4/STORE4 macros more generic.
Patch by Victor Pollex victor pollex web de Original thread: [PATCH] mmx implementation of vc-1 inverse transformations Date: 06/21/2008 03:37 PM Originally committed as revision 14108 to svn://svn.ffmpeg.org/ffmpeg/trunk
-rw-r--r--libavcodec/i386/dsputil_mmx.h12
-rw-r--r--libavcodec/i386/dsputilenc_mmx.c24
2 files changed, 18 insertions, 18 deletions
diff --git a/libavcodec/i386/dsputil_mmx.h b/libavcodec/i386/dsputil_mmx.h
index 142854684b..d944dbd43c 100644
--- a/libavcodec/i386/dsputil_mmx.h
+++ b/libavcodec/i386/dsputil_mmx.h
@@ -57,6 +57,18 @@ extern const uint64_t ff_pb_FC;
extern const double ff_pd_1[2];
extern const double ff_pd_2[2];
+#define LOAD4(stride,in,a,b,c,d)\
+ "movq 0*"#stride"+"#in", "#a"\n\t"\
+ "movq 1*"#stride"+"#in", "#b"\n\t"\
+ "movq 2*"#stride"+"#in", "#c"\n\t"\
+ "movq 3*"#stride"+"#in", "#d"\n\t"
+
+#define STORE4(stride,out,a,b,c,d)\
+ "movq "#a", 0*"#stride"+"#out"\n\t"\
+ "movq "#b", 1*"#stride"+"#out"\n\t"\
+ "movq "#c", 2*"#stride"+"#out"\n\t"\
+ "movq "#d", 3*"#stride"+"#out"\n\t"
+
/* in/out: mma=mma+mmb, mmb=mmb-mma */
#define SUMSUB_BA( a, b ) \
"paddw "#b", "#a" \n\t"\
diff --git a/libavcodec/i386/dsputilenc_mmx.c b/libavcodec/i386/dsputilenc_mmx.c
index e7893de487..be423f8f24 100644
--- a/libavcodec/i386/dsputilenc_mmx.c
+++ b/libavcodec/i386/dsputilenc_mmx.c
@@ -998,18 +998,6 @@ static void sub_hfyu_median_prediction_mmx2(uint8_t *dst, uint8_t *src1, uint8_t
"paddusw %%xmm1, %%xmm0 \n\t"
#endif
-#define LOAD4(o, a, b, c, d)\
- "movq "#o"(%1), "#a" \n\t"\
- "movq "#o"+8(%1), "#b" \n\t"\
- "movq "#o"+16(%1), "#c" \n\t"\
- "movq "#o"+24(%1), "#d" \n\t"\
-
-#define STORE4(o, a, b, c, d)\
- "movq "#a", "#o"(%1) \n\t"\
- "movq "#b", "#o"+8(%1) \n\t"\
- "movq "#c", "#o"+16(%1) \n\t"\
- "movq "#d", "#o"+24(%1) \n\t"\
-
/* FIXME: HSUM_* saturates at 64k, while an 8x8 hadamard or dct block can get up to
* about 100k on extreme inputs. But that's very unlikely to occur in natural video,
* and it's even more unlikely to not have any alternative mvs/modes with lower cost. */
@@ -1053,11 +1041,11 @@ static int hadamard8_diff_##cpu(void *s, uint8_t *src1, uint8_t *src2, int strid
"movq %%mm7, 96(%1) \n\t"\
\
TRANSPOSE4(%%mm0, %%mm1, %%mm2, %%mm3, %%mm7)\
- STORE4(0 , %%mm0, %%mm3, %%mm7, %%mm2)\
+ STORE4(8, 0(%1), %%mm0, %%mm3, %%mm7, %%mm2)\
\
"movq 96(%1), %%mm7 \n\t"\
TRANSPOSE4(%%mm4, %%mm5, %%mm6, %%mm7, %%mm0)\
- STORE4(64, %%mm4, %%mm7, %%mm0, %%mm6)\
+ STORE4(8, 64(%1), %%mm4, %%mm7, %%mm0, %%mm6)\
\
: "=r" (sum)\
: "r"(temp)\
@@ -1071,7 +1059,7 @@ static int hadamard8_diff_##cpu(void *s, uint8_t *src1, uint8_t *src2, int strid
"movq %%mm7, 96(%1) \n\t"\
\
TRANSPOSE4(%%mm0, %%mm1, %%mm2, %%mm3, %%mm7)\
- STORE4(32, %%mm0, %%mm3, %%mm7, %%mm2)\
+ STORE4(8, 32(%1), %%mm0, %%mm3, %%mm7, %%mm2)\
\
"movq 96(%1), %%mm7 \n\t"\
TRANSPOSE4(%%mm4, %%mm5, %%mm6, %%mm7, %%mm0)\
@@ -1079,7 +1067,7 @@ static int hadamard8_diff_##cpu(void *s, uint8_t *src1, uint8_t *src2, int strid
"movq %%mm6, %%mm7 \n\t"\
"movq %%mm0, %%mm6 \n\t"\
\
- LOAD4(64, %%mm0, %%mm1, %%mm2, %%mm3)\
+ LOAD4(8, 64(%1), %%mm0, %%mm1, %%mm2, %%mm3)\
\
HADAMARD48\
"movq %%mm7, 64(%1) \n\t"\
@@ -1095,8 +1083,8 @@ static int hadamard8_diff_##cpu(void *s, uint8_t *src1, uint8_t *src2, int strid
"paddusw %%mm1, %%mm0 \n\t"\
"movq %%mm0, 64(%1) \n\t"\
\
- LOAD4(0 , %%mm0, %%mm1, %%mm2, %%mm3)\
- LOAD4(32, %%mm4, %%mm5, %%mm6, %%mm7)\
+ LOAD4(8, 0(%1), %%mm0, %%mm1, %%mm2, %%mm3)\
+ LOAD4(8, 32(%1), %%mm4, %%mm5, %%mm6, %%mm7)\
\
HADAMARD48\
"movq %%mm7, (%1) \n\t"\