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authorLukasz Marek <lukasz.m.luki2@gmail.com>2014-05-03 00:29:05 +0200
committerMichael Niedermayer <michaelni@gmx.at>2014-05-03 00:56:21 +0200
commiteb434f712d98f131e077368f0c41e3a337bbc387 (patch)
treea254172ddb2f4e9ab344e906d07b526058e5273f
parent64e448994cb4d2686eb113e95957dfe05ebaec48 (diff)
downloadffmpeg-eb434f712d98f131e077368f0c41e3a337bbc387.tar.gz
doc: fix message names in opengl doc
Signed-off-by: Lukasz Marek <lukasz.m.luki2@gmail.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
-rw-r--r--doc/outdevs.texi10
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/outdevs.texi b/doc/outdevs.texi
index 1104133c61..488a1ad362 100644
--- a/doc/outdevs.texi
+++ b/doc/outdevs.texi
@@ -220,11 +220,11 @@ This output device allows one to render to OpenGL context.
Context may be provided by application or default SDL window is created.
When device renders to external context, application must implement handlers for following messages:
-@code{AV_CTL_MESSAGE_CREATE_WINDOW_BUFFER} - create OpenGL context on current thread.
-@code{AV_CTL_MESSAGE_PREPARE_WINDOW_BUFFER} - make OpenGL context current.
-@code{AV_CTL_MESSAGE_DISPLAY_WINDOW_BUFFER} - swap buffers.
-@code{AV_CTL_MESSAGE_DESTROY_WINDOW_BUFFER} - destroy OpenGL context.
-Application is also required to inform a device about current resolution by sending @code{AV_DEVICE_WINDOW_RESIZED} message.
+@code{AV_DEV_TO_APP_CREATE_WINDOW_BUFFER} - create OpenGL context on current thread.
+@code{AV_DEV_TO_APP_PREPARE_WINDOW_BUFFER} - make OpenGL context current.
+@code{AV_DEV_TO_APP_DISPLAY_WINDOW_BUFFER} - swap buffers.
+@code{AV_DEV_TO_APP_DESTROY_WINDOW_BUFFER} - destroy OpenGL context.
+Application is also required to inform a device about current resolution by sending @code{AV_APP_TO_DEV_WINDOW_SIZE} message.
@subsection Options
@table @option