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authorJustin Ruggles <justin.ruggles@gmail.com>2012-02-22 21:52:34 -0500
committerJustin Ruggles <justin.ruggles@gmail.com>2012-03-20 16:04:21 -0400
commit4bf64961a99f36b72b69e66310fa828525564166 (patch)
tree03e823bf72c020dbb1de97623e4dd40c75178653
parentc9594fe0fb6dd123fa25cb27fe5bc976ff3a9051 (diff)
downloadffmpeg-4bf64961a99f36b72b69e66310fa828525564166.tar.gz
avcodec: add code for a frame queue for use by audio encoders with delay
This simplifies matching of timestamps between input frames and output packets.
-rw-r--r--libavcodec/audio_frame_queue.c162
-rw-r--r--libavcodec/audio_frame_queue.h90
2 files changed, 252 insertions, 0 deletions
diff --git a/libavcodec/audio_frame_queue.c b/libavcodec/audio_frame_queue.c
new file mode 100644
index 0000000000..156c3a109b
--- /dev/null
+++ b/libavcodec/audio_frame_queue.c
@@ -0,0 +1,162 @@
+/*
+ * Audio Frame Queue
+ * Copyright (c) 2012 Justin Ruggles
+ *
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/mathematics.h"
+#include "internal.h"
+#include "audio_frame_queue.h"
+
+void ff_af_queue_init(AVCodecContext *avctx, AudioFrameQueue *afq)
+{
+ afq->avctx = avctx;
+ afq->next_pts = AV_NOPTS_VALUE;
+ afq->remaining_delay = avctx->delay;
+ afq->remaining_samples = avctx->delay;
+ afq->frame_queue = NULL;
+}
+
+static void delete_next_frame(AudioFrameQueue *afq)
+{
+ AudioFrame *f = afq->frame_queue;
+ if (f) {
+ afq->frame_queue = f->next;
+ f->next = NULL;
+ av_freep(&f);
+ }
+}
+
+void ff_af_queue_close(AudioFrameQueue *afq)
+{
+ /* remove/free any remaining frames */
+ while (afq->frame_queue)
+ delete_next_frame(afq);
+ memset(afq, 0, sizeof(*afq));
+}
+
+int ff_af_queue_add(AudioFrameQueue *afq, const AVFrame *f)
+{
+ AudioFrame *new_frame;
+ AudioFrame *queue_end = afq->frame_queue;
+
+ /* find the end of the queue */
+ while (queue_end && queue_end->next)
+ queue_end = queue_end->next;
+
+ /* allocate new frame queue entry */
+ if (!(new_frame = av_malloc(sizeof(*new_frame))))
+ return AVERROR(ENOMEM);
+
+ /* get frame parameters */
+ new_frame->next = NULL;
+ new_frame->duration = f->nb_samples;
+ if (f->pts != AV_NOPTS_VALUE) {
+ new_frame->pts = av_rescale_q(f->pts,
+ afq->avctx->time_base,
+ (AVRational){ 1, afq->avctx->sample_rate });
+ afq->next_pts = new_frame->pts + new_frame->duration;
+ } else {
+ new_frame->pts = AV_NOPTS_VALUE;
+ afq->next_pts = AV_NOPTS_VALUE;
+ }
+
+ /* add new frame to the end of the queue */
+ if (!queue_end)
+ afq->frame_queue = new_frame;
+ else
+ queue_end->next = new_frame;
+
+ /* add frame sample count */
+ afq->remaining_samples += f->nb_samples;
+
+#ifdef DEBUG
+ ff_af_queue_log_state(afq);
+#endif
+
+ return 0;
+}
+
+void ff_af_queue_remove(AudioFrameQueue *afq, int nb_samples, int64_t *pts,
+ int *duration)
+{
+ int64_t out_pts = AV_NOPTS_VALUE;
+ int removed_samples = 0;
+
+#ifdef DEBUG
+ ff_af_queue_log_state(afq);
+#endif
+
+ /* get output pts from the next frame or generated pts */
+ if (afq->frame_queue) {
+ if (afq->frame_queue->pts != AV_NOPTS_VALUE)
+ out_pts = afq->frame_queue->pts - afq->remaining_delay;
+ } else {
+ if (afq->next_pts != AV_NOPTS_VALUE)
+ out_pts = afq->next_pts - afq->remaining_delay;
+ }
+ if (pts) {
+ if (out_pts != AV_NOPTS_VALUE)
+ *pts = ff_samples_to_time_base(afq->avctx, out_pts);
+ else
+ *pts = AV_NOPTS_VALUE;
+ }
+
+ /* if the delay is larger than the packet duration, we use up delay samples
+ for the output packet and leave all frames in the queue */
+ if (afq->remaining_delay >= nb_samples) {
+ removed_samples += nb_samples;
+ afq->remaining_delay -= nb_samples;
+ }
+ /* remove frames from the queue until we have enough to cover the
+ requested number of samples or until the queue is empty */
+ while (removed_samples < nb_samples && afq->frame_queue) {
+ removed_samples += afq->frame_queue->duration;
+ delete_next_frame(afq);
+ }
+ afq->remaining_samples -= removed_samples;
+
+ /* if there are no frames left and we have room for more samples, use
+ any remaining delay samples */
+ if (removed_samples < nb_samples && afq->remaining_samples > 0) {
+ int add_samples = FFMIN(afq->remaining_samples,
+ nb_samples - removed_samples);
+ removed_samples += add_samples;
+ afq->remaining_samples -= add_samples;
+ }
+ if (removed_samples > nb_samples)
+ av_log(afq->avctx, AV_LOG_WARNING, "frame_size is too large\n");
+ if (duration)
+ *duration = ff_samples_to_time_base(afq->avctx, removed_samples);
+}
+
+void ff_af_queue_log_state(AudioFrameQueue *afq)
+{
+ AudioFrame *f;
+ av_log(afq->avctx, AV_LOG_DEBUG, "remaining delay = %d\n",
+ afq->remaining_delay);
+ av_log(afq->avctx, AV_LOG_DEBUG, "remaining samples = %d\n",
+ afq->remaining_samples);
+ av_log(afq->avctx, AV_LOG_DEBUG, "frames:\n");
+ f = afq->frame_queue;
+ while (f) {
+ av_log(afq->avctx, AV_LOG_DEBUG, " [ pts=%9"PRId64" duration=%d ]\n",
+ f->pts, f->duration);
+ f = f->next;
+ }
+}
diff --git a/libavcodec/audio_frame_queue.h b/libavcodec/audio_frame_queue.h
new file mode 100644
index 0000000000..cfcc6a030c
--- /dev/null
+++ b/libavcodec/audio_frame_queue.h
@@ -0,0 +1,90 @@
+/*
+ * Audio Frame Queue
+ * Copyright (c) 2012 Justin Ruggles
+ *
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef AVCODEC_AUDIO_FRAME_QUEUE_H
+#define AVCODEC_AUDIO_FRAME_QUEUE_H
+
+#include "avcodec.h"
+
+typedef struct AudioFrame {
+ int64_t pts;
+ int duration;
+ struct AudioFrame *next;
+} AudioFrame;
+
+typedef struct AudioFrameQueue {
+ AVCodecContext *avctx;
+ int64_t next_pts;
+ int remaining_delay;
+ int remaining_samples;
+ AudioFrame *frame_queue;
+} AudioFrameQueue;
+
+/**
+ * Initialize AudioFrameQueue.
+ *
+ * @param avctx context to use for time_base and av_log
+ * @param afq queue context
+ */
+void ff_af_queue_init(AVCodecContext *avctx, AudioFrameQueue *afq);
+
+/**
+ * Close AudioFrameQueue.
+ *
+ * Frees memory if needed.
+ *
+ * @param afq queue context
+ */
+void ff_af_queue_close(AudioFrameQueue *afq);
+
+/**
+ * Add a frame to the queue.
+ *
+ * @param afq queue context
+ * @param f frame to add to the queue
+ */
+int ff_af_queue_add(AudioFrameQueue *afq, const AVFrame *f);
+
+/**
+ * Remove frame(s) from the queue.
+ *
+ * Retrieves the pts of the next available frame, or a generated pts based on
+ * the last frame duration if there are no frames left in the queue. The number
+ * of requested samples should be the full number of samples represented by the
+ * packet that will be output by the encoder. If fewer samples are available
+ * in the queue, a smaller value will be used for the output duration.
+ *
+ * @param afq queue context
+ * @param nb_samples number of samples to remove from the queue
+ * @param[out] pts output packet pts
+ * @param[out] duration output packet duration
+ */
+void ff_af_queue_remove(AudioFrameQueue *afq, int nb_samples, int64_t *pts,
+ int *duration);
+
+/**
+ * Log the current state of the queue.
+ *
+ * @param afq queue context
+ */
+void ff_af_queue_log_state(AudioFrameQueue *afq);
+
+#endif /* AVCODEC_AUDIO_FRAME_QUEUE_H */