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author | Ivo van Poorten <ivop@euronet.nl> | 2007-05-08 11:01:14 +0000 |
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committer | Ivo van Poorten <ivop@euronet.nl> | 2007-05-08 11:01:14 +0000 |
commit | 12b6d7c007d13f63045b558dd4024c5902d2391e (patch) | |
tree | 12258d24e7789f0ff9aea364ec44c0605caa9e5a | |
parent | d58bbf8154ed5cca0e83efc3f33e24c0ff1e3205 (diff) | |
download | ffmpeg-12b6d7c007d13f63045b558dd4024c5902d2391e.tar.gz |
add Renderware TXD format
Originally committed as revision 8936 to svn://svn.ffmpeg.org/ffmpeg/trunk
-rw-r--r-- | doc/ffmpeg-doc.texi | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/ffmpeg-doc.texi b/doc/ffmpeg-doc.texi index e78a4e8255..8269aabdf7 100644 --- a/doc/ffmpeg-doc.texi +++ b/doc/ffmpeg-doc.texi @@ -1056,6 +1056,7 @@ following image formats are supported: @item C93 Video @tab @tab X @tab Codec used in Cyberia game. @item THP @tab @tab X @tab Used on the Nintendo GameCube. @item Bethsoft VID @tab @tab X @tab Used in some games from Bethesda Softworks. +@item Renderware TXD @tab @tab X @tab Texture dictionaries used by the Renderware Engine. @end multitable @code{X} means that encoding (resp. decoding) is supported. |