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authorLuca Barbato <lu_zero@gentoo.org>2011-11-19 16:57:53 +0100
committerLuca Barbato <lu_zero@gentoo.org>2011-11-22 17:16:02 +0100
commit384bdaceeb9c82d5b64a6f73e5273298b38028e9 (patch)
treea37aaf7c559d87b75ecbbd58512e18b9a6992639
parent3fe5fc93258bfab00251ff99f75a7586976562c3 (diff)
downloadffmpeg-384bdaceeb9c82d5b64a6f73e5273298b38028e9.tar.gz
doxy: cleanup pixfmt.h
Remove the dubious warning about the header being private and add some formatting
-rw-r--r--libavutil/pixfmt.h14
1 files changed, 8 insertions, 6 deletions
diff --git a/libavutil/pixfmt.h b/libavutil/pixfmt.h
index 1861fdfb9a..39c608dde8 100644
--- a/libavutil/pixfmt.h
+++ b/libavutil/pixfmt.h
@@ -25,21 +25,21 @@
* @file
* pixel format definitions
*
- * @warning This file has to be considered an internal but installed
- * header, so it should not be directly included in your projects.
*/
#include "libavutil/avconfig.h"
/**
- * Pixel format. Notes:
+ * Pixel format.
*
+ * @note
* PIX_FMT_RGB32 is handled in an endian-specific manner. An RGBA
* color is put together as:
* (A << 24) | (R << 16) | (G << 8) | B
* This is stored as BGRA on little-endian CPU architectures and ARGB on
* big-endian CPUs.
*
+ * @par
* When the pixel format is palettized RGB (PIX_FMT_PAL8), the palettized
* image data is stored in AVFrame.data[0]. The palette is transported in
* AVFrame.data[1], is 1024 bytes long (256 4-byte entries) and is
@@ -49,13 +49,15 @@
* This is important as many custom PAL8 video codecs that were designed
* to run on the IBM VGA graphics adapter use 6-bit palette components.
*
+ * @par
* For all the 8bit per pixel formats, an RGB32 palette is in data[1] like
* for pal8. This palette is filled in automatically by the function
* allocating the picture.
*
- * Note, make sure that all newly added big endian formats have pix_fmt&1==1
- * and that all newly added little endian formats have pix_fmt&1==0
- * this allows simpler detection of big vs little endian.
+ * @note
+ * make sure that all newly added big endian formats have pix_fmt&1==1
+ * and that all newly added little endian formats have pix_fmt&1==0
+ * this allows simpler detection of big vs little endian.
*/
enum PixelFormat {
PIX_FMT_NONE= -1,